I completed my bachelor’s degree also at FAU and started to focus on computer graphics. My thesis was about acceleration structures for ray tracing. With the rapid development of new hardware, I became fascinated with the possibilities of virtual and augmented reality. However, I also began to branch out to different fields recently, especially machine learning and artificial intelligence in general.
This also becomes apparent in my research interests. While I consider each of the mentioned fields as very exciting in its own right, I am most interested in cases where they intersect with each other, e.g. rendering images with help of machine learning or intelligent agents in virtual environments.
For my master’s thesis I was able to find another one: the visualization of theory graphs. Because of the complexity and size of those graphs traditional 2D-visualizations are often not sufficient. Using 3D-graphics the third dimension offers immensly more space. Furthermore, virtual reality allows for intuitive and immersive interaction as well as a field of view that is not possible with a monitor. The project as well as a demo video can be found on GitHub